Session 6 - Let the right one out

Summary
The group took a while to track down the location of the star mark on Balmaia's Map. The cave they enter led into the man made crypt of the Matherson's family. They were quickly set upon by undead creatures and gargoyle statues when Max attempts to pillage through a sarcophagus. After a short chess game, they found the last of the Mathersons chained up in a small chamber.

Yeyeyeye ye yeyeye yeyeye Hohohohoho
The group finally found the elusive cave entrance that they believe is the location marked as a star on Balmaia's map. They heard mumbling noises deeper into the cave and see some blurred large creature. Tired immediately attempt to throw a fireball at the creatures but it was counter-spelled by Ipakas, yelling at him that a cave in will kill the entire party if he isn't more careful with explosions within these areas. Grace attempt to lock the troll down in place with a grasping vine shot. The fight ended shortly and Tired is once again collecting teeth from the slain enemy (Max took a troll tit). In a back room of the cave, there is a dead human in fairly poor gear that looks like an unfortunate adventurer. The dead adventurer had a glowing stone in his backpack that acted like a light source and a golden heart locket containing a portrait of him and another woman with the engraving:"H.R <3 M.S"Following down the path of the cave, it started to feel more man made than natural cave. After a quick look around, it appears that this is a family cemetery with the family crest of a Blue shield and a big white M on it. The Mathersons are a great family of tactitian's that fought hard against the Dragonlord and lasted the longest during the struggle due to their tactical prowess. The narrow crypt eventually open up into a massive opening area with sturdy sarcophagus. Max opened a sarcophagus up and before she could grab anything, the skeleton sprung up and grabbed her by the throat. Subsequently, the giant skeleton came back to life and threw the ball of fire inside its chest at Ipakas and Min. All the gargoyles at the wall all became animated and attacked the party. The lengthy battle exhausted the entire party and they decided to take a long rest at the entrance of the crypt. Ipakas created a magical hut for the party to rest safely while Max set up the parameter with the Alarm clock. Before they all bed down, Ipakas felt he should message someone about what they have found, and Grace suggested that he would trust Glorfindel with his life and he would be a better choice than Marduk."'Glorfindel, we have found the crypt of Mathersons. It's guarded by undead creatures, would you know anything about this and what caused it.'"Glorfindel responded with"'Not especially but sounds like if you disturb the bodies will wake them from their eternal slumber due to their oath maybe'"During their rest, Min and Grace had a conversation where Min asked Grace on tips on how to stay vigilant and awake during a watch. Grace also expressed that it seems Min is always out to help and heal people, especially Max but it would help if he try to extend his senses to around him and not just the subject of his attention. It should help him stay vigilant and alert, they end the conversation with Grace asking Min to pass the message on to Tired too as he often gets himself into troubling positions in the middle of combat.

Spooky Scary Skeletons
The group pressed on through the crypt after their long rest. They saw a bunch of skeleton with iron pike driven through them pinning them into the group. Min uses mage hand to remove all the skull of the skeleton and put it in a corner in case they come back to life. Deeper rooms in the crypt shows similar things except it looks more like a torture chamber with the scatter limb bones everywhere. Min found an illusionary wall hiding a 5 ft tall hallway leading to another room lined with two rows of tile flooring that glowed yellow faintly. Max went back to the room to pick up a bone and threw it on to the glowing ground. The place where the bone landed loses its glow after. Min cast fly on Max so she could fly through the room to investigate. Without anymore information being gained, Ipakas attempt to jump over the glowing stones but landed on a square. When he attempt to take a step to his right, a trap triggered and Max determined that they might be standing in a room that's like a chess board. When Ipakas landed on the square, he took on the role of a pawn and must move accordingly to his piece identity. Tired took the identity of king, Grace as Queen and Min as Bishop. After successfully navigating through the chess room, they move into a small room where a non-breathing female seems to be chained to the wall. When Max released the shackle off the lady, it came back to life and starts stretching. They attempt to give her food and water to regain her strength but the lady stated that she would require what runs in their veins, so Max offer herself up to let the creepy lady draw blood from her. The lady seems to be unsatisfied and Min offered himself up to get sucked offed.The creepy lady informed Min that she was sealed in here around 80 to 90 years ago and in turns the group informed her that the dragon war is still going on and they are a group fighting against the dragons.The creepy lady spit on Max's shoes when she mentioned the group has also saved the Petven princess. Seeing the conversation is heating up a bit, they decided they will walk and talk and attempt to leave the crypt with the creepy lady. When the creepy lady attempt to make a move on Tired, Grace shot her and ask her to release her hold on Tired. Ipakas asked everyone to please clam down and did not retaliate when the creepy lady used him as a shield against Grace. The lady walked away and the group did not stop her, and as they slowly left the crypt, Grace found three arrows that seems to be pulled out of the creepy lady. He wrapped them in clothes thinking it might be useful to have blood of such a dangerous creature.

Memorable Quotes
"Please leave a 5 star rating" - Min

"STOP TRYING TO HELP!" - Tired